TaskMaster.Info

(aka Ivo Graham's Taskmaster Wiki)
Obsessively documenting the international Taskmaster franchise. Warning: This site is lousy with spoilers!

Name powerful animals and throw fish-shaped snacks into a fishbowl

  • In this task the contestants must try to throw a fish-shaped snack into a fishbowl from across the room.
  • Before each throw, they must name a species of animal. The animal they name before they succeed in their throw is the one that they have chosen.
  • The animals are then compared in terms of how 'powerful' they are, with the most powerful animal winning the task.

Original version

In this version of the task the contestants must throw a chocolate fish into the fishbowl.

Adaptations

In this version of the task the contestants must throw a liquorice fish into the fishbowl.
This version of the task is a live task, with the contestants taking it in turns to throw salmiakki fish (a type of strong, salty, black liquorice) into a central bowl, and name animals.
In this version of the task, the contestants must throw salted liquorice fish into the fishbowl.
In this live version of the task, the contestants take it in turns to throw large, soft, white candy fish into the fishbowl, while naming the strongest animals they can think of. If they land one of their throws, they have chosen their animal, and sit out the remaining rounds. After a couple of rounds, the distance that the remaining contestants must throw the fish is reduced until they can basically reach out and touch the bowl.